For the final part of our Pre-Production module hand-in we are required to submit 30 seconds of animations tests, from linetests to full post-production realisation.
I went to the studio every day last week to animated for this deadline, and was able to do three shots. I scanned them all and composed them into a video. Some are more "complete" than others, merely because of time constraints for this hand-in. (Monday 16th)
It was good to start actually animating after all this time on pre-production, and by diving straight into scenes from my final animatic, I was able to fully realise the time I needed on some shots more than others.
The main aspect that caused me difficulty was the hair on Mollie. I was animating her with the hair design I had previously used as the final design. But a few days into animating, I was growing increasingly frustrated with it, and I felt it was hindering each drawing, making it look too static and dead. I therefore changed the hair, made the line flow simply down, resting upon her head, but still in the same "bob" formation. It looked much more natural, and above all, felt much better to draw and animate with! The contriving feelings lifted instantaneously, and I went back and changed the longest scene I was working on to show this new hair design all the way through. This can be seen in the video (link below). As well as showing this hair scene with the new hair design, I have also showed the original hair design to show the comparison. Unfortunately, I did not get time to go back and change the other tests that still had the original hair design, but if these tests are received good enough for the final film, I will then go back and change the hair.
Hair Design Before:
Hair Design After:
Link to the Feasibility Animation Tests:
Feasibility Animation Tests (Vimeo)